Copyright Matus Chochlik. Distributed under the Boost Software License, Version 1.0. See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt
#ifndef OGLPLUS_EXAMPLE_RESOURCES_HPP // NOLINT(llvm-header-guard)
#define OGLPLUS_EXAMPLE_RESOURCES_HPP
class sphere_program {
public:
void init(execution_context&, video_context&);
void clean_up(video_context&);
void set_projection(video_context&, orbiting_camera&);
private:
};
class icosahedron_geometry {
public:
void init(execution_context&, video_context&);
void clean_up(video_context&);
void draw(video_context&);
static auto position_loc() noexcept {
}
static auto offsets_binding() noexcept {
return 0U;
}
private:
const int count = 4;
oglp::owned_buffer_name positions;
oglp::owned_buffer_name indices;
oglp::owned_buffer_name offsets;
std::vector<oglp::shape_draw_operation> ops;
};
}
#endif
Application harness / wrapper code is placed in this namespace.
Definition: eagine.hpp:72
prog_var_location< EAGINE_ID_V(Uniform)> uniform_location
Alias for shader program uniform location wrapper.
Definition: prog_var_loc.hpp:115
GLuint uint_type
Unsigned integer type.
Definition: config.hpp:73
gl_owned_object_name< vertex_array_tag > owned_vertex_array_name
Alias for owned GL vertex array object handle.
Definition: object_name.hpp:224
prog_var_location< EAGINE_ID_V(VertexAttr)> vertex_attrib_location
Alias for program vertex attribute location wrapper.
Definition: prog_var_loc.hpp:104
prog_var_location< EAGINE_ID_V(UniformBlk)> uniform_block_index
Alias for shader program uniform block location wrapper.
Definition: prog_var_loc.hpp:159
gl_owned_object_name< program_tag > owned_program_name
Alias for owned GL program object handle.
Definition: object_name.hpp:188