This is the complete list of members for eagine::application::orbiting_camera, including all inherited members.
| altitude_change_input() noexcept -> input_slot | eagine::application::orbiting_camera | inline |
| azimuth() const noexcept -> radians_t< float > | eagine::oglp::orbiting_camera | inline |
| basic_input_mapping(execution_context &ec, identifier mapping_id) -> orbiting_camera & | eagine::application::orbiting_camera | |
| basic_input_mapping(execution_context &ec) -> auto & | eagine::application::orbiting_camera | inline |
| camera_to_target_direction() const noexcept -> vec3 | eagine::oglp::orbiting_camera | inline |
| connect_inputs(execution_context &ec) -> orbiting_camera & | eagine::application::orbiting_camera | |
| dampening_input() noexcept -> input_slot | eagine::application::orbiting_camera | inline |
| elevation() const noexcept -> radians_t< float > | eagine::oglp::orbiting_camera | inline |
| fov() const noexcept -> radians_t< float > | eagine::oglp::orbiting_camera | inline |
| has_changed() noexcept | eagine::application::orbiting_camera | inline |
| idle_update(const context_state_view &, const valid_if_positive< float > &divisor=2.F) noexcept -> orbiting_camera & | eagine::application::orbiting_camera | |
| idle_update(const execution_context &, const valid_if_positive< float > &divisor=2.F) noexcept -> orbiting_camera & | eagine::application::orbiting_camera | |
| latitude_change_input() noexcept -> input_slot | eagine::application::orbiting_camera | inline |
| longitude_change_input() noexcept -> input_slot | eagine::application::orbiting_camera | inline |
| matrix(video_context &vc) const noexcept | eagine::application::orbiting_camera | inline |
| matrix(float aspect) const noexcept | eagine::application::orbiting_camera | inline |
| eagine::oglp::orbiting_camera::matrix(float aspect) const noexcept | eagine::oglp::orbiting_camera | inline |
| orbit() const noexcept -> float | eagine::oglp::orbiting_camera | inline |
| perspective_matrix(float aspect) const noexcept | eagine::oglp::orbiting_camera | inline |
| pointer_ray(float ndcx, float ndcy, float aspect) const noexcept -> optionally_valid< line > | eagine::oglp::orbiting_camera | |
| position() const noexcept -> vec3 | eagine::oglp::orbiting_camera | inline |
| pressure_input() noexcept -> input_slot | eagine::application::orbiting_camera | inline |
| set_far(valid_if_positive< float > dist) noexcept -> auto & | eagine::oglp::orbiting_camera | inline |
| set_fov(radians_t< float > angle) noexcept -> auto & | eagine::oglp::orbiting_camera | inline |
| set_near(valid_if_positive< float > dist) noexcept -> auto & | eagine::oglp::orbiting_camera | inline |
| set_orbit_max(valid_if_positive< float > orbit) noexcept -> auto & | eagine::oglp::orbiting_camera | inline |
| set_orbit_min(valid_if_positive< float > orbit) noexcept -> auto & | eagine::oglp::orbiting_camera | inline |
| set_target(vec3 target) noexcept -> auto & | eagine::oglp::orbiting_camera | inline |
| target() const noexcept -> vec3 | eagine::oglp::orbiting_camera | inline |
| target_plane_point(float ndcx, float ndcy, float aspect) const noexcept -> optionally_valid< vec3 > | eagine::oglp::orbiting_camera | |
| target_to_camera_direction() const noexcept -> vec3 | eagine::oglp::orbiting_camera | |
| transform_matrix() const noexcept | eagine::oglp::orbiting_camera | inline |
| update_orbit(float inc) noexcept -> orbiting_camera & | eagine::application::orbiting_camera | |
| update_pitch(float inc) noexcept -> orbiting_camera & | eagine::application::orbiting_camera | |
| update_turns(float inc) noexcept -> orbiting_camera & | eagine::application::orbiting_camera |