OGLplus  (0.59.0) a C++ wrapper for rendering APIs

eagine::shapes::unit_cube_gen Member List

This is the complete list of members for eagine::shapes::unit_cube_gen, including all inherited members.

attrib_bits() noexcept -> vertex_attrib_bits finaleagine::shapes::generator_baseinlinevirtual
attrib_type(vertex_attrib_variant) -> attrib_data_type overrideeagine::shapes::generator_baseinlinevirtual
attrib_values(vertex_attrib_variant, span< float >) overrideeagine::shapes::unit_cube_genvirtual
eagine::shapes::generator_base::attrib_values(vertex_attrib_variant, span< byte >) overrideeagine::shapes::generator_baseinlinevirtual
eagine::shapes::generator_base::attrib_values(vertex_attrib_variant, span< std::int16_t >) overrideeagine::shapes::generator_baseinlinevirtual
eagine::shapes::generator_base::attrib_values(vertex_attrib_variant, span< std::int32_t >) overrideeagine::shapes::generator_baseinlinevirtual
eagine::shapes::generator_base::attrib_values(vertex_attrib_variant, span< std::uint16_t >) overrideeagine::shapes::generator_baseinlinevirtual
eagine::shapes::generator_base::attrib_values(vertex_attrib_variant, span< std::uint32_t >) overrideeagine::shapes::generator_baseinlinevirtual
attribute_variants(vertex_attrib_kind attrib) -> span_size_t overrideeagine::shapes::generator_baseinlinevirtual
bounding_sphere() -> math::sphere< float, true > overrideeagine::shapes::unit_cube_genvirtual
disable(generator_capability cap) noexcepteagine::shapes::generatorinline
draw_variant(span_size_t index) -> drawing_varianteagine::shapes::generatorinline
draw_variant_count() -> span_size_t overrideeagine::shapes::unit_cube_genvirtual
enable(generator_capability cap, bool value) noexcept -> bool finaleagine::shapes::generator_baseinlinevirtual
fans_allowed() noexcept -> booleagine::shapes::generatorinline
find_variant(vertex_attrib_kind attrib, string_view name) -> vertex_attrib_varianteagine::shapes::generatorinline
has(vertex_attrib_kind attrib) noexcepteagine::shapes::generatorinline
index_count(drawing_variant) -> span_size_t overrideeagine::shapes::unit_cube_genvirtual
eagine::shapes::generator::index_count()eagine::shapes::generatorinline
index_type(drawing_variant) -> index_data_type overrideeagine::shapes::unit_cube_genvirtual
eagine::shapes::generator::index_type() -> index_data_typeeagine::shapes::generatorinline
indices(drawing_variant, span< std::uint8_t > dest) overrideeagine::shapes::unit_cube_genvirtual
indices(drawing_variant, span< std::uint16_t > dest) overrideeagine::shapes::unit_cube_genvirtual
indices(drawing_variant, span< std::uint32_t > dest) overrideeagine::shapes::unit_cube_genvirtual
eagine::shapes::generator::indices(span< std::uint8_t > dest)eagine::shapes::generatorinline
eagine::shapes::generator::indices(span< std::uint16_t > dest)eagine::shapes::generatorinline
eagine::shapes::generator::indices(span< std::uint32_t > dest)eagine::shapes::generatorinline
instructions(drawing_variant, span< draw_operation > ops) overrideeagine::shapes::unit_cube_genvirtual
eagine::shapes::centered_unit_shape_generator_base::instructions(span< draw_operation > dest)eagine::shapes::generatorinline
interface(const interface &)=deleteeagine::interface< generator >
interface() noexcept=defaulteagine::interface< generator >protected
interface(interface &&) noexcept=defaulteagine::interface< generator >protected
is_attrib_normalized(vertex_attrib_variant) -> bool overrideeagine::shapes::generator_baseinlinevirtual
is_enabled(generator_capability cap) noexcept -> bool finaleagine::shapes::generator_baseinlinevirtual
operation_count(drawing_variant) -> span_size_t overrideeagine::shapes::unit_cube_genvirtual
eagine::shapes::centered_unit_shape_generator_base::operation_count()eagine::shapes::generatorinline
operator=(interface &&)=deleteeagine::interface< generator >
operator=(const interface &)=deleteeagine::interface< generator >
primitive_restart() noexcept -> booleagine::shapes::generatorinline
ray_intersection(drawing_variant var, const math::line< float, true > &ray) -> optionally_valid< float >eagine::shapes::generatorinline
ray_intersection(const math::line< float, true > &ray) -> optionally_valid< float >eagine::shapes::generatorinline
ray_intersections(drawing_variant, span< const math::line< float, true >> rays, span< optionally_valid< float >> intersections)eagine::shapes::generatorvirtual
ray_intersections(span< const math::line< float, true >> rays, span< optionally_valid< float >> intersections)eagine::shapes::generatorinline
strips_allowed() noexcept -> booleagine::shapes::generatorinline
value_count(vertex_attrib_variant vav) -> span_size_teagine::shapes::generatorinline
values_per_vertex(vertex_attrib_variant vav) -> span_size_t overrideeagine::shapes::generator_baseinlinevirtual
variant_name(vertex_attrib_variant) -> string_view overrideeagine::shapes::generator_baseinlinevirtual
vertex_count() -> span_size_t overrideeagine::shapes::unit_cube_genvirtual

Copyright © 2015-2021 Matúš Chochlík.
<chochlik -at -gmail.com>
Documentation generated on Tue Apr 13 2021 by Doxygen (version 1.8.17).