OGLplus
(0.59.0)
a C++ wrapper for rendering APIs
eagine
units
dim
force.hpp
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#ifndef EAGINE_UNITS_DIM_FORCE_HPP
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#define EAGINE_UNITS_DIM_FORCE_HPP
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#include "
acceleration.hpp
"
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namespace
eagine::units {
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using
force = decltype(acceleration() * mass());
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template
<>
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struct
name_of<force> {
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static
constexpr
const
char
mp_str[] =
"force"
;
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};
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}
// namespace eagine::units
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#endif // EAGINE_UNITS_DIM_FORCE_HPP
acceleration.hpp
Copyright © 2015-2021
Matúš Chochlík
.
<
chochlik -at -gmail.com
>
Documentation generated on Tue Apr 13 2021 by
Doxygen
(version 1.8.17).