9 #ifndef OGLPLUS_EXAMPLE_RESOURCES_HPP // NOLINT(llvm-header-guard)
10 #define OGLPLUS_EXAMPLE_RESOURCES_HPP
24 void init(execution_context&, video_context&);
25 void clean_up(video_context&);
26 void set_projection(video_context&, orbiting_camera& camera);
39 class torus_geometry {
41 void init(execution_context&, video_context&);
42 void clean_up(video_context&);
43 void draw(execution_context&, video_context&);
45 static auto position_loc() noexcept {
49 static auto normal_loc() noexcept {
53 static auto texcoord_loc() noexcept {
60 oglp::owned_buffer_name positions;
61 oglp::owned_buffer_name normals;
62 oglp::owned_buffer_name texcoords;
63 oglp::owned_buffer_name indices;
65 std::vector<oglp::shape_draw_operation> ops;
Application harness / wrapper code is placed in this namespace.
Definition: eagine.hpp:72
prog_var_location< EAGINE_ID_V(Uniform)> uniform_location
Alias for shader program uniform location wrapper.
Definition: prog_var_loc.hpp:115
gl_owned_object_name< vertex_array_tag > owned_vertex_array_name
Alias for owned GL vertex array object handle.
Definition: object_name.hpp:224
prog_var_location< EAGINE_ID_V(VertexAttr)> vertex_attrib_location
Alias for program vertex attribute location wrapper.
Definition: prog_var_loc.hpp:104
gl_owned_object_name< program_tag > owned_program_name
Alias for owned GL program object handle.
Definition: object_name.hpp:188