9 #ifndef OGLPLUS_EXAMPLE_RESOURCES_HPP // NOLINT(llvm-header-guard)
10 #define OGLPLUS_EXAMPLE_RESOURCES_HPP
25 void init(execution_context&, video_context&);
26 void clean_up(video_context&);
27 void set_projection(video_context&, orbiting_camera& camera);
28 void update(execution_context&, video_context&);
34 void drawing_surface(video_context&);
35 void drawing_edges(video_context&);
47 class cubes_geometry {
49 void init(execution_context&, video_context&);
50 void clean_up(video_context&);
51 void draw_surface(video_context&);
52 void draw_edges(video_context&);
54 static auto position_loc() noexcept {
58 static auto pivot_loc() noexcept {
62 static auto coord_loc() noexcept {
69 oglp::owned_buffer_name positions;
70 oglp::owned_buffer_name pivots;
71 oglp::owned_buffer_name coords;
72 oglp::owned_buffer_name indices;
74 std::vector<oglp::shape_draw_operation> ops{};
75 std::array<oglp::shape_draw_subset, 2> subs{};
Application harness / wrapper code is placed in this namespace.
Definition: eagine.hpp:72
prog_var_location< EAGINE_ID_V(Uniform)> uniform_location
Alias for shader program uniform location wrapper.
Definition: prog_var_loc.hpp:115
gl_owned_object_name< vertex_array_tag > owned_vertex_array_name
Alias for owned GL vertex array object handle.
Definition: object_name.hpp:224
prog_var_location< EAGINE_ID_V(VertexAttr)> vertex_attrib_location
Alias for program vertex attribute location wrapper.
Definition: prog_var_loc.hpp:104
gl_owned_object_name< program_tag > owned_program_name
Alias for owned GL program object handle.
Definition: object_name.hpp:188