#include
<oglplus/graphics_reset_status.hpp>
enum class GraphicsResetStatus : GLenum { NoError = GL_NO_ERROR, GuiltyContextReset = GL_GUILTY_CONTEXT_RESET, InnocentContextReset = GL_INNOCENT_CONTEXT_RESET, UnknownContextReset = GL_UNKNOWN_CONTEXT_RESET }; template <> Range<GraphicsResetStatus> EnumValueRange<GraphicsResetStatus>(void); StrCRef EnumValueName(GraphicsResetStatus);