#include
<eglplus/display.hpp>
Display
is a wrapper around EGLDisplay
.
class Display { public: Display(void);Display(::EGLNativeDisplayType display_id);
Boolean SwapInterval(EGLint interval);
Boolean ReleaseContext(void);
}; ::EGLDisplay GetEGLHandle(const Display& display) noexcept;
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Opens the default display. See |
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Opens the display specified by |
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Sets the SwapInterval for |
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Releases the current context without assigning a new one. See |
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Returns the EGL display handle wrapped by a Display. |