PrevUpHomeNext

Graphics reset status

#include <oglplus/graphics_reset_status.hpp>

enum class GraphicsResetStatus : GLenum
{
	NoError              = GL_NO_ERROR,
	GuiltyContextReset   = GL_GUILTY_CONTEXT_RESET,
	InnocentContextReset = GL_INNOCENT_CONTEXT_RESET,
	UnknownContextReset  = GL_UNKNOWN_CONTEXT_RESET
};

template <>
Range<GraphicsResetStatus> EnumValueRange<GraphicsResetStatus>(void);

StrCRef EnumValueName(GraphicsResetStatus);

PrevUpHomeNext