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Context flags

#include <oglplus/context_flag_bit.hpp>

enum class ContextFlagBit : GLbitfield
{
	ForwardCompatible = GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,
	Debug             = GL_CONTEXT_FLAG_DEBUG_BIT,
	RobustAccess      = GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB
};

template <>
Range<ContextFlagBit> EnumValueRange<ContextFlagBit>(void);

StrCRef EnumValueName(ContextFlagBit);

Bitfield<ContextFlagBit> operator | (ContextFlagBit b1, ContextFlagBit b2);

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