#include <oglplus/draw_buffer_index.hpp>
#include
<oglplus/draw_buffer_index.hpp>
class DrawBufferIndex : public LimitedCount<GL_MAX_DRAW_BUFFERS> { public: DrawBufferIndex(GLuint number); };
Throws LimitError if number is greater than the implementation-dependent maximum number of vertex attributes. See GL_MAX_DRAW_BUFFERS.
number
GL_MAX_DRAW_BUFFERS