#include
<eglplus/config_caveat.hpp>
enum class ConfigCaveat : EGLenum { None = EGL_NONE, SlowConfig = EGL_SLOW_CONFIG, NonConformantConfig = EGL_NON_CONFORMANT_CONFIG }; template <> Range<ConfigCaveat> EnumValueRange<ConfigCaveat>(void); StrCRef EnumValueName(ConfigCaveat);