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Color buffer type

#include <eglplus/color_buffer_type.hpp>

enum class ColorBufferType : EGLenum
{
	RGBBuffer       = EGL_RGB_BUFFER,
	LuminanceBuffer = EGL_LUMINANCE_BUFFER
};

template <>
Range<ColorBufferType> EnumValueRange<ColorBufferType>(void);

StrCRef EnumValueName(ColorBufferType);

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