#include
<eglplus/display.hpp>
Display
is a wrapper around EGLDisplay
.
class Display { public: Display(void); Display(::EGLNativeDisplayType display_id); Boolean SwapInterval(EGLint interval); Boolean ReleaseContext(void); }; ::EGLDisplay GetEGLHandle(const Display& display) noexcept;
Opens the default display. See |
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Opens the display specified by |
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Sets the SwapInterval for |
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Releases the current context without assigning a new one. See |
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Returns the EGL display handle wrapped by a Display. |