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Chapter 7. Quick reference

Table of Contents

Introduction
Strings
Initializer
Displays
Configs
Contexts
Surfaces
Attribute list
Bitfield
Boolean
Context attribute
Context flag
Configuration attribute
Configuration caveat
Color buffer type
Rendering API
Render buffer
Renderable type
Surface attribute
Surface type
Transparent type
VG alpha format
VG colorspace
GL colorspace
Multisample resolve
OpenGL profile bit
OpenGL reset notification strategy
Texture format
Texture target
Swap behavior
String query

This quick reference describes the public API of the EGLplus library. The implementation details, i.e. parts of of EGLplus not listed in this reference should not be used by the library users and are subject to change without any prior notice.

Unless stated otherwise, all EGLplus definitions are made inside of the top-level eglplus namespace or in namespaces nested inside of namespace eglplus.

The namespace-definition opening,

namespace eglplus {

and closing,

} // namespace eglplus

statements are assumed, but omitted for the sake of brevity from this reference.


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