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OpenGL profile bit

#include <eglplus/opengl_profile_bit.hpp>

enum class OpenGLProfileBit : EGLenum
{
	Core          = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
	Compatibility = EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT
};

template <>
Range<OpenGLProfileBit> EnumValueRange<OpenGLProfileBit>(void);

StrCRef EnumValueName(OpenGLProfileBit);

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