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Shader type

#include <oglplus/shader_type.hpp>

The ShaderType enumeration lists the shader type values.

enum class ShaderType : GLenum
{
	Vertex         = GL_VERTEX_SHADER,
	TessControl    = GL_TESS_CONTROL_SHADER,
	TessEvaluation = GL_TESS_EVALUATION_SHADER,
	Geometry       = GL_GEOMETRY_SHADER,
	Fragment       = GL_FRAGMENT_SHADER,
	Compute        = GL_COMPUTE_SHADER
};

template <>
Range<ShaderType> EnumValueRange<ShaderType>(void);

StrCRef EnumValueName(ShaderType);

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