#include
<oglplus/buffer_select_bit.hpp>
enum class BufferSelectBit : GLbitfield { ColorBuffer = GL_COLOR_BUFFER_BIT, DepthBuffer = GL_DEPTH_BUFFER_BIT, StencilBuffer = GL_STENCIL_BUFFER_BIT }; template <> Range<BufferSelectBit> EnumValueRange<BufferSelectBit>(void); StrCRef EnumValueName(BufferSelectBit); Bitfield<BufferSelectBit> operator | (BufferSelectBit b1, BufferSelectBit b2);