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Swap behavior

#include <eglplus/swap_behavior.hpp>

enum class SwapBehavior : EGLenum
{
	BufferPreserved = EGL_BUFFER_PRESERVED,
	BufferDestroyed = EGL_BUFFER_DESTROYED
};

template <>
Range<SwapBehavior> EnumValueRange<SwapBehavior>(void);

StrCRef EnumValueName(SwapBehavior);

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